ivanova: (inquisitive)
[personal profile] ivanova
User Name/Nick: Kit
User DW: None, as I wouldn't update it.
AIM/IM: brilliantrouble
E-mail: kitah[at]live.com
Plurk: frakkit
Other Characters: [personal profile] terminatefate   | Sarah Connor

Character Name: Susan Ivanova
Series: Babylon 5
Age: 32
From When?: Season 4 episode Endgame after waking up to find Marcus Cole dying at her bedside after using an alien healing device to transfer his lifeforce to hers after she was mortally wounded in battle.

Inmate/Warden: Ivanova is most definitely a Warden, dedicated to peace but not above using force when deemed necessary. She would be a useful warden because once she commits to a duty, she will do everything in her power to see it to completion.
Item: Comm-link attached to the back of her hand.

Abilities/Powers: Susan Ivanova is a latent telepath, with a Psi rating of 1, which is the lowest on the Psi scale. She is capable of at least a chance of blocking direct telepathic contact. She can also sense when she's being telepathically scanned.

Personality: Susan has often said that her cynical outlook on life is a product of her Russian heritage, but it could also be argued that it's a product of great loss in her life. She is bold, extremely intense, and quotes often from her Russian culture. After being called a pessimist by Doctor Franklin when she says that humans could live 200 years and still be human (and want more life), she says that she is Russian and Russians understand these things. Loyal as hell, she would rather sacrifice herself for others than live while others would die. Once you've shown yourself to be worth of being an ally, you're pretty much in and she'll do everything she can to help. But, betray her, and she may never truly trust you again. This sort of thing is going to be a challenge in regards to Barge floods.

Susan has lived a life of loss and it has defined her with a sardonic sense of humor, a biting wit, and the philosophy that all love is unrequited (and that she is undeserving of it). She lost her mother thanks to the Psi Corps who discovered that her mother was a telepath at age 35. There were three choices; join the Corps, go to prison, or take mind numbing telepathic inhibiting drugs for the rest of your life. Her mother refused to to join the Psi Corps, refused to go to jail, and the drugs that the Corps gave her every week for the next ten years eroded her sense of self, triggering a deep and prolonged depression until Sophie Ivanova took her own life. This left Ivanova deeply distrustful of anything Corps to the point where she refused to have her mind scanned at all. Later on during the war, her brother, Ganya, was killed in action. Before his departure, Ivanova gave him one of her lucky earrings. When notified of his death, she continued to wear just one earring for the rest of her life. Her father died in 2358, leaving her with no mentioned survivng family members.

As her estranged father, Andrei, lay dying, she accessed restricted channels to be able to speak with him one last time. He woke briefly from his coma and she was able to say good bye to him. When traced, her fellow officer and head of Security, Michael Garibaldi, witnessed her last communication with her father, but instead of calling her out on the illegality, he lied and said that the channel access had been a computer error and offered her a drink. She took a rain check.

When she must, when the chips are down and lives are in the balance, Ivanova will do anything and everything to defend her friends and family. As in the case with her father, she'll even go so far as to break every rule in the rulebook--but only if the situation warrants it.

Ivanova also has the heart of a warrior and when life gets hard, she gets harder and generally takes names and kicks asses. And suffers no fool in war or in peace.  

People on the Barge will see Ivanova as career military--ie. she is all about her job, and absorbing all the information she can about her new world before even attempting to interact.  She's coldly receptive to psychics (unless they happen to be Talia Winters), and waspish to those who don't fall in line with her expectations of proper conduct.  This approach will make her a hard, demanding Warden, driving her way through people's defenses in an attempt to force them to face their flaws the way she has had to face her own.  Susan Ivanova is a proud, stubborn, and sometimes reckless woman no matter how she cushions that in the trappings of honor and the need to separate herself from her job (whatever that may be).  She's intensely private to the point where most people, including some of her closest friends didn't even know her father died until a month or three had passed.  That might not make her the most talkative of Wardens, but, given an inmate who might draw her out, there's a chance for her to become extremely invested (from a non job perspective) in her inmate and see them through graduation.  Sometimes getting the job done means more than going through the motions, it means getting in there with your hands in guts of the problem--Susan will do this once she sees that's what needs to be done.  At this stage, she needs someone to care about, someone she can sink into like she can lose herself in a command position.  More than that, she needs to make a real difference in someone's life--and she can do that as a Warden.  Honestly, once she's more at ease with her position as a Warden, her initial stiffness will give way to the truly funny Susan Ivanova who comes at a situation with an open mind and an open heart.  She really has this amazing sense of humor, sometimes it's dark, but sometimes it's the perfect word in a dark situation that lightens the mood.

History: Her wiki in the Babylon 5 Wiki -- because she just has a crazyass long four seasons worth of history fraught with failed relationships, war, epic battles, unspoken declarations of love, and more loss than one person should have to live with in their lives.

As mentioned above, Susan will be taken from the point where Marcus has given his life force for her own. During the hours spent grieving for Marcus, she will have been approached by the Admiral, who offers her Marcus's life in return for her help as a Warden. It will take her less than a second of consideration to accept his proposal in the hope that she can restore his life to him...and the personality of Talia Winters.

Sample Journal Entry:  We Russians have a saying,
"When taking the tug do not say 'I am powerless.'"  There are points in our lives in which we're prepared to do anything for a second chance, including cooling my heels here.  So, here I am, and while I have this chance?  I'm not going to waste it.

Good people don't have to die.

They shouldn't have to die.

I have seen war and I have seen death, countless of times, and this place seems a fair price to pay.  I'll stay here as long as it takes. 

I think.  [Susan lets out a long sigh and rubs at her eyes.]

I think Marcus would have done it.


Sample RP:   She stood on the deck, staring up at the stars, maybe through them to the dark between.  Between the stars was home -- Babylon 5, Sheridan, Garibaldi, Delenn, Franklin.  And Marcus.  Talia.  God, where was Talia?  Her body.  It was still out there, continuing with Control inside of it if the Psi Corps hadn't killed her.  Who was she kidding? 

They'd killed Talia already, they'd murdered her when they'd made her a sleeper and when Lyta activated that personality.  She'd have to stay, past Marcus.  Past getting him his life back.  She'd have to stay for Talia, too, if the Admiral would let her.  Good people.  People she loved.  People who made a difference.

People who didn't have to be lost in the darkness forever.

Maybe it was playing God, but God hadn't saved them.  Even if she had to go back and die, she would.  Marcus should have let her go, damn him.  He shouldn't have done it.  And she should have told him she loved him.  The stars were full of bittersweet regret, weren't they?  It was time to turn the tables.

Her fingers curled around the railing and she pushed off, heading back inside.

There was work to be done.


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January 2012

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